Saturday, March 19, 2016

Making MHR Characters: Father Time (ANOHotMU #4)

Wow. How the heck did the a hero from this time period show up in . . . oh, there was an All-Winners Squad book with Father Time in it a few years after this published. That's cool.

So, this guy is yet another relatively tired Batman knockoff. His shtick is that he ran out of time when trying to prove his father's innocence, so he did what any reasonable businessman of that time period did - he put on a pair of long-johns, grabbed a hood, and set out for great justice.

Still, whether as a time-travelling hero or a period piece hero, he's really kind of cool.

Father Time
Affiliations
Solo 1d10
Buddy 1d6
Team 1d8

Distinctions
Always Leaves A Calling Card
Driven To Right Wrongs
Time Works Against Me

Time Gear
Enhanced Durability 1d8
Scythe 1d8
SFX: Clever Tool - Add a 1d6 and step up your effect die by +1 when using Scythe to create stunts.
Limit: Gear - Shutdown Time Gear and gain 1 pp. To recover, take an action vs. doom pool.

Specialties
Agility Expert 1d8
Business Expert 1d8
Combat Expert 1d8
Covert Expert 1d8
Crime Expert 1d8
Menace Expert 1d8

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