Saturday, July 9, 2016

Making MHR Characters ANOHotMU:U #2: Black Cat

Ah, Black Cat. Not my first comic book crush, but one of the first.

She started out as a standard Spidey villain, albeit one of the "villains with a heart of gold," but was far more flirtatious than his typical foes. Which, considering most of them were like the Vulture and Mysterio makes a whole lot of sense but, nevertheless, it was notable and something the writers picked up on. Over the years, she'd go from being a quip-dropping high-end thief and amateur socialite to an ally and even girlfriend of Spidey. Heck, in the 1991 arcade game, she was a playable character and one of the heroes.

One of my favourite aspects of her character is that she's kind of indomitable. Yes, she's lost to Spiderman and to other heroes and villains, but while she gets knocked down, she never quite gets knocked out. It's not an attribute you see in a lot of the female characters in Marvel, or at least you didn't see it when I was reading regularly. (Some day, I think I'm just going to right out cheat and stat up Kamala Khan just because she's awesome and I really want to.)

Is she kind of a combat monster? Well, yes, the gal who took down Sabretooth in a brawl IS kind of a combat monster. Deal with it, Jake.

Today I understand she's swung back over to hardcore thief and hardened enemy of Spiderman because Superior Spiderman punched her in the face or something, but this represents an earlier version, some time just post-Civil War, when she has her probability powers and her super-suit, but isn't quite as villainous.

(Oh, hey, the same Affiliations as Spiderman. Kind of perfect, that.)

Black Cat
Solo      1d8
Buddy   1d10
Team     1d6

Distinctions
After Midnight, All Cats Are Grey
Feisty
Loyal Friend

Nine Lives
Probability Control   1d10
SFX: Bad Luck - On a reaction against a physical attack action, inflict physical stress with your effect die at no PP cost, or +1 with 1PP.
SFX: Versatile - Split Probability Control into 2d8 or 3d6.
Limit: Out of Luck - When you take physical stress, take 1 PP to also take mental stress equal to the physical stress at -1 die.

Cat Suit
Claws                        1d6
Enhanced Reflexes    1d8
Enhanced Senses       1d8
Enhanced Speed       1d8
Enhanced Strength    1d8
SFX: Cat Scratch Fever - Step up or double any Cat Suit power for one action when used in an attack. If the action fails, add a die to the doom pool equal to the normal rating of your power die at -1 step.
SFX: Pounce - Add a 1d6 to your dice pool for an attack action and step back the highest die in the pool by -1. Step up physical stress inflicted by +1.
Limit: Exhausted - Shutdown any Cat Suit power to gain a PP. Recover power by activating an opportunity or during a Transition Scene.

Acrobatics Master    1d10
Combat Expert         1d8
Covert Master          1d10
Crime Expert            1d8
Psych Expert            1d8

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