Saturday, July 9, 2016

Making MHR Characters ANOHotMU:U #2: The Captain

Oh my gosh, you guys, Nextwave. Hipster superhero comics done right.

Did I mention he's also kinda ugly?
Their membership? Boom-Boom, a mutant refugee from the late 80s. Monica Rambeau, a superhero created literally just so Marvel could hold onto the "Captain Marvel" name for a while longer. Machine Man, basically a slightly more competent Inspector Gadget. Slightly. Elsa Bloodstone, a semi-immortal bounty hunter who'd never really found her footing in the comics. And the man known only as The Captain, mostly because he could never get the legal right to call himself Captain, well, Anything.

Seriously he went through a staggering number of "Captain" names, before finally settling on just "The Captain," although even then he had to pay off a melon farmer who already used the name.

He's your typical Superman type, possessed with the power of the Messianic-Siddha complex by the power of the Heartstar of the Place Between Galaxies, or at least so he was told by the aliens he promptly murdered because he thought that if you punched leprechauns like them in the head, they spat out gold.

He is . . . not bright. I've tried to give him a reasonable write-up, but really, he should be as gonzo as possible. I highly encourage anyone playing The Captain to constantly use Versatile to increase the chance of adding to the doom pool, and to use his last distinction to great effect. With my &#^@ blessing.

Oh, you might notice that he has Godlike Durability, but absolutely nothing to let him actually shrug off a hard hit. That's because he doesn't. Ever. He's the most jobbed brick ever, and it's hilarious.

The Captain
Solo      1d6
Buddy   1d8
Team     1d10

Distinctions
Abrasive Alcoholic
Dumb As A Post
Swears like &^%#

Power of the Heartstar
Flight                       1d10
Godlike Durability    1d12
Godlike Stamina      1d12
Godlike Strength     1d12
Superhuman Senses 1d10
SFX: Berserk - Add a die form the doom pool to one or more attack actions. Step up the doom pool die by +1 for each action; return it to the doom pool when you're done.
SFX: Burst - Step up or double a Power of the Heartstar against a single target. Remove the highest rolling die and add 3 dice for your total.
SFX: Versatile - Split Godlike Strength into 2d10 or 3d8.
Limit: Screw-up - Both a 1 and 2 on your dice count as opportunities when using a Power of the Heartstar power.

Menace Master  1d8

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