My favourite part isn't the goofy- looking springs on his feet, it's the two eyes peering out through the mouth-hole. |
Eugene Patillo neatly avoids the Stark Problem by creating a piece of technology that is singular, perhaps unique, and a genuinely terrible idea.
The career of Frog-Man, aka Leap-Frog, really begins with Vincent's father, Eugene, who invented the suit's "leaping coils" and, rather than try to sell them by the dozens at local county fairs to unsuspecting rubes, decided to become a bank robber. My suspicion is that his criminal activities were greatly hampered by the simple fact that once the Frog-Man suit is in motion, its occupant is simply a victim of physics. MHR gives us some good tools for playing that out so that, as in the comics, Frog-Man knocks himself out of the fight about as often as he gets knocked out.
This write-up is for Eugene, who took his father's Frog-Man suit, tinkered with it a bit and decided to become a superhero. His career hasn't gone well, as expected, but I suspect it's been an interesting, if somewhat bouncy.
Frog-Man
Affilitations
Solo 1d6
Buddy 1d8
Team 1d4
Distinctions
Always Be Bouncing
Sins of the Father
Where Fools Fear To Sproing
Frog Suit
Enhanced Strength 1d8
Enhanced Durability 1d8
Leaping 1d8
SFX - He Came In Like A Wrecking Ball: Add a die from the doom pool to one or more attack actions. Step up the doom pool die by +1 for each action return it to the doom pool when you’re done.
SFX - He Never Fell So Hard: Step up or double and Frog Suit power for one action. If the action fails, add a die to the doom pool equal to the normal rating of the power die.
Limit - Gear: Shutdown Frog Suit and gain 1 PP. Take an action vs. the doom pool to recover.
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