Saturday, February 27, 2016

Making MHR Characters: Elysius (ANOHotMU #4)

Elysius is a good example of the complexity and difficulty inherent in adapting long-running Marvel characters who haven't had a big presences on the universe - she's been, like, three different kinds of characters, and her power level has been affected at every turn.

When she first showed up, she was the equal of an Eternal of Titan. Not exactly something to brag about in the outer space of Marvel comics, where I'm pretty sure the Dominos delivery guy is a lost herald of Galactus or a Proemial God in disguise, but, still, pretty burly, enough to give Captain Marvel a run for her money, with mental powers, a boss alien ship and genetically-created griffins. Then she became his main squeeze and suddenly she was easily imperiled by, well, everything. When the writers remembered, she could hold her own, but often enough . . . not so much.

She next makes her big appearance during the Genis-Vell saga, where she's now a moderately powerful character, although again no match for someone with the last name "Marvel."

Let's put it this way - these are two pictures of the same character:
I can't find the art source on that saucy-looking picture, but it's Liefeld. C'mon, you know it is.

Anyhow, a character that changes this much and serves as basically a sexualized companion for a male main character is a bit of a challenge. I decided to stat her up more or less as I recall her being in her later appearances with Genis-Vell - physically powerful, but capable with her mental powers, especially in helping people find a mental balance.

Elysius
Affiliations
Solo 1d8
Buddy 1d10
Team 1d6


Distinctions
Family First
Scarred by Loss
Warrior Woman


Powers Sets
Home-Grown Eternal
Enhanced Durability 1d8
Enhanced Speed 1d8
Enhanced Stamina 1d8
Mind Control 1d6
Superhuman Strength 1d10
Telepathy 1d8
SFX: Slightly immortal. Spend 1 PP to ignore physical stress.
SFX: Focus - If a pool includes a Home-Grown Eternal power, you may replace two dice of equal size with one die +1 step larger.
SFX: Multipower - Use two or more Home-Grown Eternal powers in a single dice pool at -1 step for each additional power.
SFX: Soothing Thoughts - When Telepathy is included in a dice pool to reduce mental stress, increase the size of the effect die by 1.
Limit: Empathic - When you take stress related to or caused by a loved one or a relative, step up that stress by 1.


Specialties
Combat Expert 1d8
Cosmic Expert 1d8
Psych Master 1d10
Vehicle Expert 1d8

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